Jump to content
Live Update

Development Update #7


papa ore

Recommended Posts


  • Followers:  22
  • Content Count:  721
  • Reputation:   632
  • Joined:  09/11/2020
  • Status:  Offline
  • Last Seen:  
  • Age:  26

 spacer.png

 

DEV-COMMUNITY UPDATE #7


Hello, everyone! 👋

 

For this month, we've decided to combine our development and community update into one major update. 

 

  1. Server Launch Update
  2. Statistics
  3. Tasks for the upcoming months of May - June
  4. Development Team Workflow
  5. Re-structure of the Faction Support Team
  6. Introduction of the Faction Senate
  7. Improved drug dealing & distribution for factions other than organized crime
  8. Massive bug testing session
  9. Staff Team promotions
  10. Development Feature 1
  11. Development Feature 2
  12. Development Feature 3

 

In memory of Patrick/ititan 

Before we outline the update, we would like to announce that one of our community members, known as Patrick/ititan has unfortunately passed away some time ago. Patrick was one of the initial faction leaders of FDLC and as such, helped our community tremendously. We are grateful for all of the effort he put into our community, despite the difference in opinion we had on certain topics.

 

“Our dead are never dead to us, until we have forgotten them” – George Eliot 

 

We will make sure Patrick will never be forgotten. As a tribute to his work our Modding Team will add a furniture object, as well as a possible livery on one of the FDLC vehicles in his memory. We will be working on adding a texture to the following object:

Spoiler

unknown.png

 


Server Launch Update


 

  • We estimate that the current progress of the server is at approximately 70-75%. ✅
  • LCRP is requesting more funding from the community in order to speed up the development process and potentially hire more developers. 💰
  • The current available budget is 266.72 USD, with all expenses for this month paid.  🏦
  • We will introduce a new monthly "donation goal" section on the forums and we urge all of you who wish to speed up the development process, to participate. All of your money is directed towards server development. 
  • Promoting LCRP to your friends will help us significantly. 👬
  • Our permanent factions must be fully operational (in terms of policies and structure) by the end of July🚨 (to avoid confusion, this does not mean we are launching in July but rather an assurance that the community aspect of our development is fully done prior to the features development).
  • We are not yet fully comfortable with announcing an approximate release date.

 


Development Roadmap Update


 

The following features are halted and will instead be developed post-launch to speed up the development process:

  • Backpacks 
  • Forging IDs
  • Talking styles
  • Crouching system
  • Email service for the phone system
  • Properties manager for the phone system
  • Mechanic job

 

The following features are now marked as complete:

  • Taxi app for the phone system
  • Help center for the UCP
  • Garbage collector
  • Fire script
  • Aim style for weapons

 


Statistics


 

  • We have reached a new record of 1, 544 forum registrations. ✅
  • We have reached a new record of 1, 763 discord members. ✅
  • We are continuously increasing the number of members on our Development Team to ensure a speedy development process. 

 


Tasks for the upcoming months - June - July


 

  • Property System functionality 
  • Faction System
  • Economy
  • Bug fixes

 


Development Team Workflow


 

  • We will host weekly/bi weekly meetings with the Development Team as we now get closer to launch. 👨‍🏭
  • We have re-organized the development process to foster speed and better tracking of development (by reverting to Gitlab). 🖥️
  • We have re-organized the internal LCRP development tracker in order to produce more detailed feature requests for the Development Team. 🔍
  • We will host more frequent testing sessions in order to identify bugs & resolve them in a timely manner. 🐞
  • We are currently going through every single feature that is pushed onto the early server and resolving any bugs that are identified by our staff members. ✅
  • We have halted development for features we deem are not a priority prior to the launch of the server. ✅

 

COMMUNITY UPDATE

 


Re-structure of the Faction Support Team


 

The Faction Support Team was restructured completely and will now only be responsible for the oversight of drugs & weapons distribution and will not be responsible for changing server policy regarding the faction environment. The responsibility will instead be transferred to the Faction Senate and Management.

 

As our drug and weapon distribution systems are predominantly in-character, we will be looking for at least 5 to 6 individuals to participate in the Faction Support Team. 

 

The other responsibility of the Faction Support Team will be to offer guidance to faction leaders, but in no way "manage" their internal affairs.

 


Introduction of the Faction Senate


 

The Faction Senate is an entity which comprises of faction leaders with the purpose of discussing important faction-related matters and subsequently proposing solutions to Management. The Faction Senate provides faction leaders with the opportunity to discuss issues and raise concerns directly to Management without the need of a mediator such as Faction Management/Faction Support Team.

 

More information may be found here.

 


Improved drug dealing & distribution for factions other than organized crime


 

Members of the community have raised concerns regarding the "Monopoly" approach, namely that it is not a feasible system for street gangs and other criminal factions. 

 

This is why we have completely re-written the system and instead created an alternative approach for drug distribution that is aimed at street gangs and factions other than organized crime. This new approach allows such factions to participate in drug distribution, although at a much smaller scale than the "Port of Liberty" approach.

 

More information may be found here.

 


Massive bug testing session


 

In the last month, we focused on bug fixes for the current features with the help of our Staff Team and some of the Early Supporters. We deem it necessary to ensure proper testing sessions & bug fixes are applied now, to avoid any such problems during the launch of LCRP.

 

We pushed a total number of 209 commits in the last month, which represent mainly the bug fixes on our main server branch.

 


Staff Team promotions


 

Senior Admin Team > Lead Admin Team

Crunchy

Brett

 

Probationary Admin > Admin

Danielleunglol

Geo

 

Staff Support Team (Probationary > Full)

Neo

Mondim

 

1.png

 

Garbage Job System

Developed by @senti180

 

The garbage job system we have created is quite different in contrast to what you might be used to on other roleplay communities. The main difference that you will be able to observe is cooperative sessions for players. This means that you can work this job alone up with up to 3 other friends.

 

Similar to other communities, this is a script-wise job, meaning that there is no hiring process done by a business. You can start this job by visiting the blip on the map.

 

Trash will span all over the city at random locations and it will be your responsibility to collect it. Once you've gotten your truck all the way full, make your way back to the unload point to make some sweet stinky cash for you effort.

 

 

2.png

 

Tattoo Shops

Developed by @senti180

 

Having started work on a few businesses, such as the Clothing Store, we also prioritized the Tattoo Shops system so that you could customize your characters as you wish.

 

At this moment, we use NativeUI as we do not believe a special UI is necessary, mainly due to the fact that it would slow down the development process. We are planning on creating a fully customized menu for tattoos after launch, but we believe this will work out just fine for the first few months.

 

 

3.png

 

ATM UI

Developed by @lightsquare

 

With the help of our new developer, we were able to create an amazing and interactive UI for the ATM system we are constructing. The ATM UI replicates a real life ATM, giving you a more interactive experience when taking money out of our account.

 

ATMs will be spread across the map, providing players with the opportunity to visit and interact with them frequently. We remind you that there is no robbery limit, so a smart decision would be to store most of your (clean) money in the bank, house, etc. to avoid being robbed.

 

  • Like 20
  • Thanks 4

4DcWtjM.png

 

signature.png

Link to comment
Share on other sites


  • Followers:  0
  • Content Count:  7
  • Reputation:   3
  • Joined:  09/12/2020
  • Status:  Offline
  • Last Seen:  

🙏

Link to comment
Share on other sites


  • Followers:  7
  • Content Count:  199
  • Reputation:   81
  • Joined:  09/11/2020
  • Status:  Offline
  • Last Seen:  
  • Age:  19

Looks good 🙂

Link to comment
Share on other sites


  • Followers:  0
  • Content Count:  192
  • Reputation:   106
  • Joined:  07/12/2021
  • Status:  Offline
  • Last Seen:  

good stuff

Link to comment
Share on other sites


  • Followers:  0
  • Content Count:  8
  • Reputation:   1
  • Joined:  02/27/2022
  • Status:  Offline
  • Last Seen:  

👌

Link to comment
Share on other sites


  • Followers:  5
  • Content Count:  181
  • Reputation:   223
  • Joined:  05/28/2021
  • Status:  Offline
  • Last Seen:  

Fucking fantastic, keep it going 🍻

Link to comment
Share on other sites


  • Followers:  12
  • Content Count:  844
  • Reputation:   564
  • Joined:  06/13/2021
  • Status:  Offline
  • Last Seen:  

LETS GOOOOOOOOOOOO

Link to comment
Share on other sites


  • Followers:  0
  • Content Count:  34
  • Reputation:   22
  • Joined:  04/03/2021
  • Status:  Offline
  • Last Seen:  

looks good ey

Link to comment
Share on other sites


  • Followers:  8
  • Content Count:  183
  • Reputation:   115
  • Joined:  03/26/2021
  • Status:  Offline
  • Last Seen:  

good shit man if i caught senti fucking my mom id give him a high five 

  • Haha 1
Link to comment
Share on other sites

  • Brett locked this topic
Guest
This topic is now closed to further replies.
×
×
  • Create New...